Sunday, May 15, 2016

The Forest rly Access Alpha v0.02 Build 20140616-3DM




Description
As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants.
Build, explore, survive in this terrifying first person survival horror simulator.

alpha ftures
Enter a living, brthing world, where every tree and plant can be chopped down. Below ground explore a vast network of caves and underground lakes.

Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving.
Build a small shelter or a large ocn side fortress. Lay traps and defences to keep a safe perimeter.
Explore and build during the day. Defend your base at night. Craft wpons and tools. Bunker down during the evening or bring the fight directly to the enemy.
Defend yourself against a clan of etic mutant enemies that have beliefs, families, morals and that appr almost human.
Use stlth to evade enemies, or engage them directly with crude wpons built from sticks and stones.

Changelog
Version 0.02 Changelog (Saved games from 0.01 won’t work with this version)
New ftures and gameplay twks:
Sharks
Simple raft now buildable via book (No Sail yet!)
Walls can now snap to form floors and roofs (experimental, can defy gravity)
New suprise item added to yacht
When being knocked out for first time you will now wake up in a random cave
Lowered fall damage amount
Birds can be killed with fire
Stamina recharge now takes longer
You can now block attacks with the red plane axe by holding down right mouse button
Timmy taken scene a little more dramatic, better lighting, sparks
Lowered intensity and range of fire light
Lowered hlth on turtle
Improved fish movement
Incrsed range of lighter
Enemies will drag downed friends out of danger again
Females will sometimes frk out at dying family members

Performance:
Improved load times
Reduced stutter
Overall performance incrses
Big memory optimizations, should help crashing on some pc’s
Improved cave wall memory usage
Dropped sticks and rocks are now pooled and shouldn’t incrse memory over time
Optimized hud rendering (10% faster on cpu)

World:
Improved lake water swim zones
Ocn swim zones now correctly rise and fall with tide
Underwater visuals improved
Improved terrain in some ars, reduced lumpiness in rocky ar, fixed issues with caves poking through terrain
Fixed super deep ponds that could kill players by falling into them
Small old boat collision added
Plane exterior collision added
Improved balance on some grass textures (less bright)
Lowered top hvy pine tree to be sier to cut
Lots of small material/texture twks
Sunset/sunrise made brighter
Bch cave entrances made bigger and sier to enter
Improved world collision in some ars
Improved low resolution mountain textures
Improved terrain rendering and missing specular
improved cave lighting and details (caves 4,5)

Bugs:
Fixed countdown timer not taking different time zones into account
Fixed some spelling mistakes in tutorials and in survival book
Fixed shelter on fire spawning infinite logs
Fixed bug where day count was 1 more than it should be
Fixed issue where sticks,rocks and logs needed could go to -1
Fixed not switching back to default wpon after holding lizard, rabbit or fish
Fixed player not colliding with things tagged ‘Prop’
Fixed light ing into parts of some caves
Fixed bug where you couldn’t cook multiple times on same campfire
Fixed spr being able to cut down trees
Fixed ponds flickering at certain distances
Fixed some items not being saved in inventory when game is loaded (some might still vanish, expect more saving fixes/improvements soon)
Fixed log holder not saving logs on load/save
Fixed twinberries not having t icon and having wrong lf texture
Fixed bloody tables in cave not being cut out of nav mesh
Fixed lizard and rabbit skin triggers not being connected to ragdoll body
Removed extra set of teeth and eyes appring behind Timmy
Chopping dd bodies no longer results in player flying into the air
Animals no longer spawn multiple copies if on fire
Cannibals shouldn’t run underwater or follow player out to the boat (they might run a little bit into water however)
Fixed some bushes missing vertex colors when cut
Fixed birds landing in sky, improved bird a.i. and performance

Minimum System Requirements
OS: 7
Processor: Dual-Core 2.4 GHz
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 8800GT
DirectX: Version 9.0
Hard Drive: 5 GB available space
Sound Card: DirectX®-compatible

Screenshots



Note to everyone: Sometimes your antivirus might detect (mostly stm_api.dll) as virus specially the games relsed by 3DM don't worry it's false positive I assure you that it won't harm your computer. Put the file on exception list in order for the game to run

For best performance, quality and to avoid any errors, plse make sure you have the latest drivers for your card and DirectX. Download themHERE
For a faster download plse use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download itHERE

Size: 519MB

Download Links
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